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	<title>Comments on: Idea Bounty</title>
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	<link>http://www.justinpowelldesign.com/blog/2009/03/idea-bounty/</link>
	<description>Interaction Design and Digital Strategy</description>
	<pubDate>Sun, 01 Aug 2010 07:19:02 +0000</pubDate>
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		<title>By: Scott Bower</title>
		<link>http://www.justinpowelldesign.com/blog/2009/03/idea-bounty/#comment-11201</link>
		<dc:creator>Scott Bower</dc:creator>
		<pubDate>Sun, 15 Mar 2009 18:49:10 +0000</pubDate>
		<guid isPermaLink="false">http://justinpowelldesign.com/blog/2009/03/idea-bounty/#comment-11201</guid>
		<description>I think this model is a bit better than the business that is doing the exact same thing, but with building code and applications. These are just ideas, and not, source code that suffers form all sorts of QA issues, especially when you are building enterprise applications and getting code drops from Chinese developers which may be worming things. Instead of hiring consultants and freelancers, so goes the argument, lets get underground talent from around the world.

For emerging markets and economically distressed areas around the world, I see this as a positive resource because it engages the target market directly with the brand/company with the proposal.

However, just like everything else that is becoming a  commodity, the downside is that they are aggregating alot of ideas that they do not have to pay for under the guise of a contest. This all started with a snowboard company back in the late 90s, this idea. 

Some might call this this Economic Rape or exploitation. For a poor kid in rural Poland with an internet connection, fine. Great opportunity. This is all advertising and marketing, no harm done. You gave him a shot a $3k, hopefully he didn't spend anytime on it.

But when it comes to getting innovation for free, with minimal investment, from unknown entities all over the world, yeah... good luck with that. You get what you pay for. This is the same tired debate that I deal with in different flavors everyday in the business world.

I am starting a religion though, and I could see alot of ways I could use this service to spread my own personal ideas and agenda into cities like Rio, with contest money. That is where the real power of a service like this lies.</description>
		<content:encoded><![CDATA[<p>I think this model is a bit better than the business that is doing the exact same thing, but with building code and applications. These are just ideas, and not, source code that suffers form all sorts of QA issues, especially when you are building enterprise applications and getting code drops from Chinese developers which may be worming things. Instead of hiring consultants and freelancers, so goes the argument, lets get underground talent from around the world.</p>
<p>For emerging markets and economically distressed areas around the world, I see this as a positive resource because it engages the target market directly with the brand/company with the proposal.</p>
<p>However, just like everything else that is becoming a  commodity, the downside is that they are aggregating alot of ideas that they do not have to pay for under the guise of a contest. This all started with a snowboard company back in the late 90s, this idea. </p>
<p>Some might call this this Economic Rape or exploitation. For a poor kid in rural Poland with an internet connection, fine. Great opportunity. This is all advertising and marketing, no harm done. You gave him a shot a $3k, hopefully he didn&#8217;t spend anytime on it.</p>
<p>But when it comes to getting innovation for free, with minimal investment, from unknown entities all over the world, yeah&#8230; good luck with that. You get what you pay for. This is the same tired debate that I deal with in different flavors everyday in the business world.</p>
<p>I am starting a religion though, and I could see alot of ways I could use this service to spread my own personal ideas and agenda into cities like Rio, with contest money. That is where the real power of a service like this lies.</p>
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		<title>By: Matt (@ideabounty)</title>
		<link>http://www.justinpowelldesign.com/blog/2009/03/idea-bounty/#comment-11159</link>
		<dc:creator>Matt (@ideabounty)</dc:creator>
		<pubDate>Fri, 13 Mar 2009 12:09:58 +0000</pubDate>
		<guid isPermaLink="false">http://justinpowelldesign.com/blog/2009/03/idea-bounty/#comment-11159</guid>
		<description>Will definately have a look into Kluster again - could be a useful application(s) to include in our next steps perhaps a voting on creative direction for teams ?</description>
		<content:encoded><![CDATA[<p>Will definately have a look into Kluster again - could be a useful application(s) to include in our next steps perhaps a voting on creative direction for teams ?</p>
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		<title>By: justin</title>
		<link>http://www.justinpowelldesign.com/blog/2009/03/idea-bounty/#comment-11145</link>
		<dc:creator>justin</dc:creator>
		<pubDate>Thu, 12 Mar 2009 19:06:05 +0000</pubDate>
		<guid isPermaLink="false">http://justinpowelldesign.com/blog/2009/03/idea-bounty/#comment-11145</guid>
		<description>Thats great Matt, I figured you all had a more rounded philosophy on the craft of ides.  The 'idea in a vacuum' is more a product of the space, and the restrictions of an online tool. Although people could certainly collaborate outside the space in teams like you implied.

I've seen a couple collaborative tools online. &lt;a href="http://www.kluster.com/" rel="nofollow"&gt;Kluster&lt;/a&gt; had a great philosophy and model at launch... the reward system and collaboration of ideas got a little tricky.  They've since retooled their application with a subscription model and a sliding scale of influence and criteria.

On the graphic side of things there are tools like &lt;a href="http://www.crowdspring.com/" rel="nofollow"&gt;crowdspring&lt;/a&gt; where a simple brief is posted and designers upload mock-ups.  Its like an open competition for solutions.

At &lt;a href="http://www.twowest.com/" rel="nofollow"&gt;Two West&lt;/a&gt; we've been working on a collaborative and collective model - using an online collective space to capture ideas and a physical space for idea jams and problem solving with clients and internal teams.  Its really a fun model, one that probably can't exist completely online.

Good luck on your future iterations.  It really is a great concept, just challenging to perfect completely online I'm sure.</description>
		<content:encoded><![CDATA[<p>Thats great Matt, I figured you all had a more rounded philosophy on the craft of ides.  The &#8216;idea in a vacuum&#8217; is more a product of the space, and the restrictions of an online tool. Although people could certainly collaborate outside the space in teams like you implied.</p>
<p>I&#8217;ve seen a couple collaborative tools online. <a href="http://www.kluster.com/" rel="nofollow">Kluster</a> had a great philosophy and model at launch&#8230; the reward system and collaboration of ideas got a little tricky.  They&#8217;ve since retooled their application with a subscription model and a sliding scale of influence and criteria.</p>
<p>On the graphic side of things there are tools like <a href="http://www.crowdspring.com/" rel="nofollow">crowdspring</a> where a simple brief is posted and designers upload mock-ups.  Its like an open competition for solutions.</p>
<p>At <a href="http://www.twowest.com/" rel="nofollow">Two West</a> we&#8217;ve been working on a collaborative and collective model - using an online collective space to capture ideas and a physical space for idea jams and problem solving with clients and internal teams.  Its really a fun model, one that probably can&#8217;t exist completely online.</p>
<p>Good luck on your future iterations.  It really is a great concept, just challenging to perfect completely online I&#8217;m sure.</p>
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		<title>By: Matt (@ideabounty)</title>
		<link>http://www.justinpowelldesign.com/blog/2009/03/idea-bounty/#comment-11140</link>
		<dc:creator>Matt (@ideabounty)</dc:creator>
		<pubDate>Thu, 12 Mar 2009 10:15:37 +0000</pubDate>
		<guid isPermaLink="false">http://justinpowelldesign.com/blog/2009/03/idea-bounty/#comment-11140</guid>
		<description>Hi Justin,

Thanks so much for the mention. I'm in total agreement with your take on the formation of ideas (the craft of ideas). We've had a few entries from small design /creative shops and its great to see that happening. We do however hope to formalise a collaberation option in the future where creatives can network and bounce ideas around within the legal protection the site offers. Happy to discuss further- and appreciate your constructive feedback.
Matt / ideas guy / idea bounty</description>
		<content:encoded><![CDATA[<p>Hi Justin,</p>
<p>Thanks so much for the mention. I&#8217;m in total agreement with your take on the formation of ideas (the craft of ideas). We&#8217;ve had a few entries from small design /creative shops and its great to see that happening. We do however hope to formalise a collaberation option in the future where creatives can network and bounce ideas around within the legal protection the site offers. Happy to discuss further- and appreciate your constructive feedback.<br />
Matt / ideas guy / idea bounty</p>
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